Star Wars Jedi 3: Release Date Leaks, Tanalorr Plans, and Everything Fans Are Talking About
The wait for Star Wars Jedi 3 has been brutal. I have refreshed every gaming news site, scrolled through countless Reddit threads, and watched every Cameron Monaghan interview hoping for a crumb of new information. What I have found is a mix of official confirmations, credible rumors, and wild fan theories that are too interesting to ignore.
This article is a rumor roundup. I am not breaking any original news here. I am collecting what is already out there, linking to the original sources, and explaining why certain ideas keep gaining traction. Where a claim comes from a leak or an insider, I will tell you exactly where it came from so you can judge it for yourself.
What We Know for Certain About Star Wars Jedi 3
Before diving into the speculation, let us lock down the facts. Electronic Arts has officially confirmed that a third Star Wars Jedi game is in development. During EA’s Investor Day in 2024, company president Laura Miele said the next game will be the final chapter of Cal Kestis’ story. She stated, “Respawn is working hard to bring the final chapter of this thrilling story to players.”
Miele also revealed that the first two Jedi games have sold over 40 million copies combined. That figure explains why EA is treating this finale with so much care. Cal Kestis has become one of the most recognizable original characters in modern Star Wars gaming.
Cameron Monaghan, the actor behind Cal, confirmed the project during a panel at Ocala Comic-Con in September 2023. He told the audience, “We’re working on the third. We are in the process of doing it right now.” He described it as a big undertaking, which tracks with the scope that fans are expecting. You can watch the panel footage on YouTube.
That is where the hard facts end. No release date. No full trailer. No confirmed title. Everything else falls into the realm of rumor, leak, and speculation.

The Release Date Question: 2026, 2027, or Later?
The release date is the number one question on every fan’s mind. The rumor mill has produced conflicting answers.
In January 2026, Kinda Funny co-founder Tim Gettys said on the Kinda Funny Gamescast that he had “heard some things” suggesting Star Wars Jedi 3 could arrive in 2026. He described it as a “solid chance” but not a “slam dunk.” That comment ignited a wave of speculation across social media.
A more recent update came in July 2026. Respawn posted a job listing for a narrative designer on the Jedi 3 team. According to coverage from ixbt.games, that listing suggests the script is still being actively worked on. The report concluded that the game is likely not releasing before the second half of 2027.
I think the 2027 window makes the most sense. Respawn is not a studio that rushes its releases. Fallen Order launched in 2019, and Survivor followed in 2023. That is a four year gap. If the same pattern holds, 2027 is the earliest we should expect.
Some insiders have also suggested a reveal could happen on May 4th, also known as Star Wars Day. A Reddit user named Cursed_69420 posted a leak claiming an announcement could come on that date. As reported by PCGames.de, the same leak mentioned a white lightsaber for Cal and moral choice systems. Reddit leaks are hit or miss, so treat this one with caution. A May the 4th reveal would be a perfect marketing beat though.
Rumor Roundup: An Older Cal Kestis and a Big Time Jump
One of the most consistent rumors is that Star Wars Jedi 3 will feature a significant time jump. Tom Henderson from Insider Gaming reportedly said the game will focus on an older Cal Kestis, possibly in his 30s or 40s. That would push the story much later in the Star Wars timeline.
This idea makes sense for several reasons. The Jedi games have always used time jumps to show growth. Fallen Order took place in 14 BBY. Survivor jumped forward five years to 9 BBY. A third game that jumps another decade or more would let Respawn show a Cal who has grown far beyond the frightened Padawan from Bracca.
An older Cal also opens up new storytelling possibilities. He could be a seasoned Jedi Knight who has survived the worst of the Empire’s purge. He could have trained new students. He could have built a life on Tanalorr. A time jump also creates distance from the original trilogy, giving Respawn more freedom to tell a story that does not need to tie directly into Luke Skywalker’s journey.
I am personally excited about this possibility. Watching Cal grow from a scared survivor into a confident Jedi has been one of the best parts of this series. A third game that pushes him even further into adulthood could deliver the most mature Star Wars story Respawn has ever told.
Tanalorr as a Real Home Base
If one location deserves a bigger role in the third game, it is Tanalorr. Survivor spent its entire story building up to the moment Cal and his crew could reach this hidden planet. Dagan Gera obsessed over it. Bode Akuna saw it as a refuge for his family. Cal recognized it as a safe haven for the Hidden Path and anyone fleeing the Empire.
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Then the game ended, and Tanalorr became little more than a backdrop for the final scenes. That felt like a missed opportunity when I finished Survivor. A planet with that much narrative weight should not just be a place you visit for a handful of missions and then forget about.
Several writers have suggested that Star Wars Jedi 3 could turn Tanalorr into a genuine hub world. As noted by NoobFeed, Tanalorr could become a permanent base of operations that changes throughout the game. New characters could arrive. Additional areas could open up. Families fleeing the Empire, members of the Hidden Path, and survivors of the Jedi purge could slowly build a new life there.
This does not need to be a full base building system like Fallout 4. Simple changes would be enough. Imagine returning to Tanalorr after a major mission and seeing a new settlement where there was once an empty canyon. Imagine walking through a market where refugees are trading supplies. Imagine seeing children training with wooden sticks under the watchful eye of a Jedi survivor.
That kind of environmental storytelling would give players a tangible reason to care about Cal’s mission. Every time you save someone, you could see the result of that effort back at home base. It would make Tanalorr feel like a place worth protecting, not just a level select screen with a nice view.
The Starkiller Question
No rumor about Star Wars Jedi 3 generates more discussion than the possibility of Starkiller appearing. Galen Marek, the protagonist of The Force Unleashed, is one of the most powerful Force users ever depicted in Star Wars media. He pulled Star Destroyers out of the sky. He defeated Darth Vader and Emperor Palpatine in combat. He was, quite frankly, absurdly overpowered.
Bringing that version of Starkiller into the modern canon would break the Jedi series. Cal Kestis is a talented Jedi, but he is not on the level of someone who can crush an AT-AT with the Force. Respawn knows this. If Starkiller appears in Jedi 3, he will not be the same character from The Force Unleashed.
The more interesting approach would be to introduce a new version of Galen Marek as an Imperial weapon. He could be a secret assassin trained specifically to hunt Force sensitive targets. He would not need to be a one man army. He would just need to be dangerous, calculating, and relentless.
This interpretation has generated a lot of fan interest. A recent article from NoobFeed argued that the important part would be giving Starkiller an actual purpose. A brief cameo designed purely to generate fan reactions would feel like unnecessary fan service. A confrontation with Cal could instead explore two very different approaches to the Force.
Cal protects others while surviving under Imperial pressure. Starkiller was shaped into a weapon by the Empire. Putting those two characters in the same room would create a powerful contrast. Cal fights to preserve life. Starkiller fights because he was built to destroy. That is a story worth telling.
I have mixed feelings about this rumor. I loved The Force Unleashed when I was younger, but I also recognize that Starkiller’s power level does not fit the more grounded tone of the Jedi games. If Respawn can find a way to use the character that serves the story rather than just the nostalgia, I am open to it. If it is just a fan service cameo, I would rather they leave him out.
For a deeper look at the debate around Starkiller’s canon status, you can read this analysis from TheGamer.
Darth Vader and the Rematch
Darth Vader has already played a memorable role in the Jedi series. Fallen Order ended with one of the most terrifying sequences in any Star Wars game. Cal, Cere, and Trilla were all helpless against Vader. Cal escaped only because Vader chose to let him run. That scene made it clear just how far Cal still had to go.
By the time Star Wars Jedi 3 takes place, Cal should be a much more experienced fighter. He has survived years of Imperial pursuit. He has trained. He has fought Inquisitors and Jedi hunters. A rematch with Vader would be a natural way to show how much he has grown.
I do not think Cal should win. That would undermine everything we know about Vader. But Cal should be able to fight back. A long duel where he genuinely holds his own would be a powerful payoff to the relationship between these two characters. Cal could lose, escape, or have the fight interrupted. The key is that he should not run this time.
There is also a practical reason to include Vader. He is the most recognizable Star Wars villain. A well made Vader encounter would generate massive interest and give the game a marketing moment that no other character can match. Respawn has shown they understand how to use Vader effectively. I trust them to do it again if they choose to bring him back.

Expanding Holotactics Into Something Bigger
Holotactics was one of the most pleasant surprises in Survivor. This tabletop mini game let players assemble teams of scanned enemies and watch them fight in holographic battles. It was simple, addictive, and a perfect break from the main story. I probably spent more time playing Holotactics than I should admit.
Star Wars Jedi 3 could turn Holotactics into a much larger optional system. As Cal travels across the galaxy and BD-1 scans new enemies, those units would become available for use in increasingly challenging matches. Different opponents could use different strategies. Some might overwhelm you with cheap units. Others might rely on powerful creatures or elite enemies.
The system could even become part of the larger world. Tournaments could appear on Tanalorr or other hubs. New opponents would unlock as the story progresses. Rewards could encourage players to keep experimenting without forcing the activity into the main campaign.
An article from AdventureGameLand argued that Holotactics could become the Gwent of Star Wars, transforming Cal’s journey with thrilling strategy and essential gameplay. That comparison is apt. The Witcher 3’s card game started as a side activity and became one of the most beloved parts of the entire experience. Holotactics has the same potential.
Not every optional feature needs to deliver another major story beat. Sometimes a simple system that players genuinely enjoy is enough. Expanding Holotactics would give players something fun to return to between major missions while also providing another reason to explore the galaxy and scan new enemies. For a completionist like me, that is a huge selling point.
Cal and Merrin: The Romance That Needs to Matter
One of the best surprises in Survivor was the romance between Cal and Merrin. It was not forced. It was not rushed. It developed naturally through shared battles, quiet conversations, and one unforgettable kiss amid a crumbling temple. When Merrin said, “Took you long enough,” I smiled like an idiot.
But then the game pushed the romance into the background. The final act kicked in, and Cal and Merrin barely exchanged more than battle cries until the credits rolled. That felt like a waste. A relationship that important should not be sidelined when the stakes get high.
Star Wars Jedi 3 should make Cal and Merrin’s relationship one of the primary story engines. As AdventureGamesFans argued, their slow burn connection has become the emotional heartbeat of the franchise. The third game should double down on that instead of hiding it in the debris.
Star Wars has a mixed history with romance. Anakin and Padme had some famously awkward dialogue. The sequel trilogy’s romantic subplots felt underdeveloped. Cal and Merrin work because they are built on mutual respect and shared trauma. They are equals. They challenge each other. That dynamic is rare in Star Wars, and it deserves to be front and center.
I want to see how their relationship shapes Cal’s understanding of what it means to be a Jedi. The old Order forbade attachment. Cal has already broken that rule by falling in love. The third game could explore what happens when a Jedi chooses love over doctrine. That is a story worth telling.
Kata Akuna and the Next Generation
Kata Akuna is one of the biggest wild cards in Star Wars Jedi 3. Bode’s daughter watched her father die at Cal’s hand. She mourned him on Tanalorr. She joined the Mantis crew. Now she is growing up surrounded by people who fought against everything her father became.
That is a complicated emotional foundation. Kata could resent Cal for what he did. She could struggle with her own connection to the Force. She could become a Jedi, a pilot, a mechanic, or something else entirely. The third game has a chance to show how the next generation deals with the scars of the Empire.
A time jump would make Kata a young adult by the events of Jedi 3. That opens up all kinds of storytelling possibilities. She could be Cal’s first student. She could be a pilot on the Mantis. She could be a diplomat for the Hidden Path. Whatever path she takes, her presence would give Cal’s story a sense of legacy.
I want to see Kata grow into her own person. She has already survived more trauma than most Star Wars characters experience in a lifetime. Watching her find her place in the galaxy would be a powerful addition to the final chapter.
New Planets and Galactic Hubs
Several rumors point toward Star Wars Jedi 3 featuring multiple new planets with unique biomes and advanced traversal systems. According to a report from EGW.News, Xbox insider Idle Sloth claimed the game will shift from linear levels to expansive galactic hubs for a more immersive exploration experience.
That sounds like a natural evolution for the series. Survivor already experimented with larger semi open areas like Koboh. The third game could push that further by creating hub worlds that connect different regions and missions. Imagine a bustling space station where you can pick up side quests, upgrade your gear, and interact with characters from across the galaxy.
I would love to see more environmental variety. Survivor gave us the lush plains of Koboh, the dusty ruins of Jedha, and the desolate beauty of Tanalorr. A third game could add frozen planets, sprawling cities, underwater locations, or even a space station floating in a nebula. Each new environment would give players more reasons to explore.
Advanced traversal systems could also make exploration more engaging. New Force abilities, grappling hooks, or rideable creatures could change how you move through these environments. If Respawn can make traversal feel as satisfying as the combat, the third game could be something truly special.
Gameplay Changes and a Darker Tone
The rumors around gameplay changes are some of the most exciting. Idle Sloth’s leak, covered by ScreenRant, claimed the game will feature more depth to Force powers, a deeper focus on tactical combat, and smarter enemy AI. A separate leak mentioned a double blaster stance and a heavier, more reactive combat system.
A darker tone has also been mentioned repeatedly. Survivor already showed Cal tapping into the dark side during his fight with Bode. The third game could push that further. If Cal is struggling with his anger and fear, the gameplay could reflect that struggle through more aggressive options or risk reward mechanics.
I am all for a darker story. Some of the best Star Wars stories explore moral complexity. Andor proved that audiences are ready for a grittier take on the galaxy. A Jedi game that grapples with the consequences of war, loss, and attachment could be exactly what the series needs to feel fresh.
But I also hope Respawn remembers what makes the Jedi games fun. The combat should feel powerful. The exploration should feel rewarding. The story should have moments of hope. A darker tone does not mean the game has to be depressing. It just means the stakes feel real.

What I Want to See as a Longtime Fan
I have been following Cal Kestis since the first teaser for Fallen Order dropped. I have played through both games multiple times. I have scanned every enemy for Holotactics. I have explored every corner of Koboh and Jedha. I care about this series, and I care about Cal’s story.
What I want most from Star Wars Jedi 3 is a game that respects the journey we have been on. I want Tanalorr to matter. I want Holotactics to grow. I want Cal’s relationship with Merrin to continue developing in a way that feels natural. I want to see Kata grow up. I want to see the Hidden Path succeed. I want an ending that makes me feel something, whether that is joy, sadness, or hope.
Respawn has earned my trust. They made two excellent Star Wars games that understood what makes this universe special. They know how to balance fan service with genuine storytelling. They know how to create moments that make you feel like a Jedi.
Star Wars Jedi 3 does not need to reinvent everything to succeed. It just needs to identify the most important parts of the series and give them the attention they deserve. If Respawn can make Tanalorr a meaningful representation of Cal’s journey, expand on the systems players loved in Survivor, and provide its protagonist a satisfying ending, this game could leave a lasting impression long after the final credits roll.
Until then, I will be here, waiting for news, replaying Survivor, and hoping that the next time I see Cal Kestis, he is standing on the soil of a home that he helped build.
Sources and Further Reading
- EA Investor Day 2024 announcement via ComicBook.com
- Cameron Monaghan’s Ocala Comic-Con comments via GameSpot
- Narrative designer job listing and release timing via ixbt.games
- May the 4th reveal rumor and white lightsaber leak via PCGames.de
- Idle Sloth leak summary via GameRant
- Gameplay and scope rumors via ScreenRant
- Tanalorr and Holotactics expansion analysis via NoobFeed
- Holotactics as the Gwent of Star Wars via AdventureGameLand
- Cal and Merrin romance analysis via AdventureGamesFans
- New planets and hub world rumor via EGW.News
- Starkiller canon debate via TheGamer
- Release date speculation via IMDb News
- Kata Akuna character background via Star Wars Archivum